v3ga Bits and Blobs

BlobDetection for Processing

Kaleido3D

BlobDetection for Processing is updated ! Now the library is allowing you to compute polygons for each detected blob on an image, in addition to its bounding box and edges list. The online documentation was refreshed with new interface functions description. I created two examples :

BlobDetection_Video
A simple example that shows how to cut the biggest blob on a video image and that renders it as a textured/filled polygon.

BlobDetection_Kaleidoscope
A slightly more complex example that is based on the previous one. The biggest blob on the video feed is cut and rendered in 3D with rotation and translation transformations alongside with some additive blending effect (as shown on screenshot).

Both applications were programmed with Processing 0098 Beta. Unfortunately, I wasn’t able to export them to exe… Seems there is some kind of path problem, all I get (on PC) is a black window. Argh. Bug reported there.


2 Comments

[...] kes a step forward with some preset visualization tools. Check out Process and Live. via v3ga related : Flight Patterns | Processing (BETA) | war.paint | New AI with Cognitive Vision | Flight 4 [...]

Posted by Future Feeder » Archive » Blob Detection for Processing on 23 December 2005 @ 5am

[...] is close December 27, 2005 BlobDetection for Processing v3ga has real cool peace of code for motion detection in processing. The documentation is here Check out Process and [...]

Posted by Open Spaces » BlobDetection for Processing on 27 December 2005 @ 11pm