v3ga Bits and Blobs

Trees and flowers


Screenshot of a real-time generated tree, whose growth is audio controlled and constrained to a sphere.
This animation was created as a plugin for Vision Factory. The tree structure and rendering were developped by Mike, while I focused on writing the sound-analysis stuff. It was time for big improvements too in the root of the application itself, I added a mechanism that allows to give a c++ class some UI editable properties. This feature is very useful for example for live tweaking scene parameters which are coupled to an user interface.
This project was developped in collaboration with Hudson-Powell studio. 3D models were intended to be exported, then redesigned with 3D/2D software packages to be finally printed on booklets for a London-based company.

Video link

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